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Wesnoth Units database

Trapper

(image)

Master woodsmen are useful allies to any army, and indispensable for any sizable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.

Special Notes: This unit has a special ranged attack, so you can hit your enemy even if the distance between it and your unit is 3 hexagons

Advances from: Poacher
Advances to: Huntsman Ranger
Cost: 27
HP: 45
Movement: 5
XP: 65
Level: 2
Alignment: chaotic
IDTrapper Long
Abilities:
(image)dagger
blade
4 - 4
melee
(image)bow
pierce
6 - 4
ranged
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Aldeias:160%
Cancelar240%
Continental230%
Costeiro160%
Costeiro230%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Shallow Water320%
Swamp320%
Unwalkable9920%